Matthew Berger

Software Engineer

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About Me

Matthew is currently a senior college student enrolled full time as a Computer Science and Engineering major at the University of Nevada, Reno. Although currently specializing in the .NET ecosystem and robotics with three years of industry experience, he is proficient with linux development and is passionate about keeping up with current techonologies. He is a highly motivated and determined person who can bring ideas to life and accomplish goals set before him with a positive attitude and professional work ethic.


Hamilton Company

Software Engineering Intern

Created many software adapters that allowed users to integrate third party devices with the existing robots and software.

Developed a graphical tool capable of controlling any robot, device, or hardware that is SiLA compliant.

Developed many in-house tools that sped up production time of software adapters from 2 months to less than a week per software adapter.

Developed a variety of time-saving powershell-based Instrument Qualification and Manufacturing procedures for the Hamilton Service Software that interface with the devices and drive them to automate field service and manufacturing tasks.

Washoe REOC

Database Application Developer

Created a web-enabled, searchable database application of subject experts for use by emergency response teams.

Architected a database and designed a graphical application using the Entity Framework for object-relational mapping.


University of Nevada, Reno

August 2013 - December 2017

Bachelor of Science in Computer Science

Will graduate with a minor in mathematics.



Iceberg3D is an OpenGL based 3D Game Engine. This project was developed to learn more about 3D rendering techniques and software architecture using C++11 and OpenGL.

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